Magic is an integral part of Demon's Souls, and should be explored as it can provide assistance from combat and stealth, to assisting your fellow phantoms in co-operative play. There are a total of 22 Magic Spells available within Demon's Souls, and require a Catalyst to be used.
 Learning Spells
Spells must initially be purchased from Sage Freke or Freke's Apprentice for Souls, or in exchange for a Demon's Soul. After defeating Phalanx in 1-1, the NPC Freke's Apprentice will appear in the Nexus behind the ArchStone for World 5. He will only offer you a starting selection of Spells if your Magic and Intelligence Stats are 10 or above.
A Catalyst is the medium for casting Spells within Demon's Souls, much like the Talisman's for Miracles. It can be held in either hand to cast offensive and defensive spells, however it must be held in the left hand when using a Weapon-Buffing Spell such as Cursed Weapon.
The Magician starting Class begins with a Wooden Catalyst, where as the Royalty Class begins with a Silver Catalyst. Aside from the aforementioned Catalysts, there is only one other available to use - the Talisman of Beasts which can cast both Spells and Miracles.
 Memory Slots
Much like Miracles, Magic Memory Slots are based upon a Character Stat which determines how many Spells you can have with you to use. Intelligence is the depending factor for amount of Slots accessible with more potent Spells using up to 2 or 3 slots, careful deliberation is required to make the most out of them.
Once past 40 Intelligence, the Memory Slots reach their limit of 6, this however can be increased to 7 slots by equipping the Ring Of Magical Nature.
|Spell||MP Cost||Memory Slots||NPC Trainer||Training Cost||Effect|
|Acid Cloud||30||1||Sage Freke||Eroded Demon's Soul||Creates erosive cloud which reduces equipment durability|
|Cloak||10||1||Sage Freke||500 Souls||Reduces visibility of the Caster to enemies|
|Cursed Weapon||100||3||Yuria||Silver Demon's Soul||Weapon damage increased by 50% and drains casters HP|
|Death Cloud||30||2||Sage Freke||Pureblood Demon's Soul||Creates a Plague cloud which inflicts enemies with Plague status|
|Demon's Prank||4||1||Sage Freke||500 Souls||Creates a noise where aimed which can distract enemies|
|Enchant Weapon||20||1||Sage Freke||5,000 Souls||Adds low Magic damage to right-hand Weapon|
|Fireball||20||2||Sage Freke||Dragon Demon's Soul||Sends out a large ball of Fire|
|Fire Spray||4||1||Sage Freke||Hard Demon's Soul||Rapid-fires smaller & much less powerful Fireballs|
|Firestorm||100||3||Yuria||Dragon Demon's Soul||Fire-Based Area of Effect Spell|
|Flame Toss||9||1||Sage Freke||1,000 Souls||Throws a small flame projectile|
|Homing Soul Arrow||40||2||Sage Freke||Yellow Demon's Soul||Forms orbs which target closest enemy|
|Ignite||18||2||Yuria||Hard Demon's Soul||Sudden point-blank fire based attack|
|Light Weapon||50||2||Sage Freke||Silver Demon's Soul||Adds high Magic damage to a right-hand Weapon|
|Poison Cloud||15||1||Sage Freke||Wriggling Demon's Soul||Creates a Poison cloud which inflicts enemies with Poison status|
|Protection||20||1||Sage Freke||5,000 Souls||Reduces Physical damage taken slightly|
|Relief||10||1||Yuria||Pureblood Demon's Soul||Fully recovers an ally|
|Soul Arrow||5||1||Sage Freke||1,000 Souls||Fires a piercing Soul Arrow|
|Soul Ray||15||1||Sage Freke||Doll Demon's Soul||Fires a more powerful Soul Arrow which can pierce multiple enemies|
|Soulsucker||100||3||Yuria||Maiden in Black Demon's Soul||Instantly kills any non-boss Demon|
|Soul Thirst||200||3||Yuria||Yellow Demon's Soul||Souls yielded are increased by 50%|
|Warding||50||2||Sage Freke||Iron Demon's Soul||Reduces Physical damage taken significantly|
|Water Veil||20||1||Sage Freke||500 Souls||Reduces damage taken by Fire slightly|
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